

Jokes and quips come at you frequently but never feel overbearing. The game’s goofy premise is easy to get on board with thanks to its hyper-kinetic pacing. Luckily, Chai’s new ability and robot arm, originally meant to collect trash, gives him a way to fight back.

Fixed a bug that sometimes display offscreen enemy HP gauges after unpausing the game.

Pressing both light and heavy attacks together during the Rhythm Parry Attack on the Brut-1L in Track 3 will now correctly destroy it.An instance where the achievement “Saw All Those Hits Coming” might not unlock for players who performed parries in training mode before completing them in a level has been fixed.Fixed an issue on Track 7 where if the player receives a Game Over exactly as when the final enemy of the fight is defeated, a magnet point will not be able to be grappled and prevents progress after reloading the game.Fixed an additional instance where a “UE4 Fatal Error” could occur.An issue was fixed in Track 1 where the player could use the crusher obstacle to be pushed outside of the world.During the second phase of the battle with Roquefort, an issue was fixed whereby certain actions would cause the user to fall into the abyss, making it impossible to progress.Completed collections in a level will display a green checkmark on the stage select screen.If there are no collectibles of a certain type in a particular stage, it will display 0/0. The stage select screen now displays how many collectibles you have found in each stage.
